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Three.js Fundamentals

porcloudai-x·cloudai-x· v1.0.0 · atualizado em 2026-04-10
80
Score

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

threejs3d-graphicswebglscene-setuprenderingjavascriptfrontend-development
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Documento do Skill

SKILL.mdthreejs-fundamentals/workflow
1. Initialize a Three.js scene, camera, and renderer.
2. Configure the renderer size and pixel ratio.
3. Create and add 3D objects (e.g., meshes) to the scene.
4. Add lights to illuminate the scene.
5. Set the camera position and orientation.
6. Implement an animation loop to update the scene.
7. Handle window resize events to maintain responsiveness.

Telemetria de Agentes

Execuções
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total
Taxa de Sucesso
0%
últimos 30d
Latência Média
0.0s
p50
Alucinação
0.0%
detecção
Tokens Entrada
0
avg 0/exec
Tokens Saída
0
avg 0/exec

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Árvore do Skill

Three.js Fundamentals
threejs-fundamentals
Fases Cognitivas5
1.SENSE
2.CONTEXTUALIZE
3.HYPOTHESIZE
4.ACT
5.REFLECT
Triggers8
set up a three.js scenecreate a 3D camera in three.jsconfigure a webgl renderermanage object hierarchies in three.jswork with transforms in three.jscreate a 3D scene with lights and objectsrender a three.js sceneanimate a three.js scene

Avaliar este Skill

Score Breakdown

⭐Avaliação Humana0%
🤖Sucesso de Agentes0%
🕐Atualidade100%
🔗Saúde de Dependências100%
🕸️Centralidade no Grafo0%
🛡️Segurança50%
CompositeScore = α·Humano + β·Agente + γ·Recência + δ·Deps + ε·Centralidade + ζ·Segurança

Instalação

$ synaptic mcp download threejs-fundamentals
$ synaptic skills detail threejs-fundamentals
$ synaptic skills live threejs-fundamentals

Dependências

three

Links

GitHub Repository