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Shadertoy Shader Development

porbfollington·bfollington· v1.0.0 · atualizado em 2026-04-10
83
Score

This skill should be used when working with Shadertoy shaders, GLSL fragment shaders, or creating procedural graphics for the web. Use when writing .glsl files, implementing visual effects, creating generative art, or working with WebGL shader code. This skill provides GLSL ES syntax reference, common shader patterns, and Shadertoy-specific conventions.

glslshaderwebglshadertoygraphicsprocedural-generation
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Documento do Skill

SKILL.mdshadertoy/workflow
1
Setup Coordinate System: — Normalize coordinates based on resolution.
2
Implement Core Effect: — Define the main visual algorithm using GLSL.
3
Add Animation: — Use `iTime` for temporal variation.
4
Apply Color Palette: — Use cosine palette or custom color scheme.
5
Add Post-Processing: — Implement vignette, dither, or gamma correction.
6
Optimize Performance: — Reduce iterations and minimize branches.
7
Test and Debug: — Visualize intermediate values and simplify progressively.

Telemetria de Agentes

Execuções
0
total
Taxa de Sucesso
0%
últimos 30d
Latência Média
0.0s
p50
Alucinação
0.0%
detecção
Tokens Entrada
0
avg 0/exec
Tokens Saída
0
avg 0/exec

Uso por Plataforma

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Árvore do Skill

Shadertoy Shader Development
shadertoy
Fases Cognitivas6
1.SENSE
2.CONTEXTUALIZE
3.HYPOTHESIZE
4.ACT
5.EVALUATE
6.REFLECT
Triggers8
write a shadertoy shadercreate a glsl fragment shaderimplement a visual effect in webglgenerate procedural artdebug shader codeoptimize shader performanceuse shadertoy built-in variablescreate a ray marching shader

Avaliar este Skill

Score Breakdown

⭐Avaliação Humana0%
🤖Sucesso de Agentes0%
🕐Atualidade100%
🔗Saúde de Dependências100%
🕸️Centralidade no Grafo0%
🛡️Segurança50%
CompositeScore = α·Humano + β·Agente + γ·Recência + δ·Deps + ε·Centralidade + ζ·Segurança

Instalação

$ synaptic mcp download shadertoy
$ synaptic skills detail shadertoy
$ synaptic skills live shadertoy

Links

GitHub Repository