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Go Design Patterns & Idioms

porsamber·samber· v1.0.0 · atualizado em 2026-04-10
83
Score

Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, and streaming. Apply when designing Go APIs, structuring applications, choosing between patterns, making design decisions, architectural choices, or production hardening.

gogolangdesign-patternsapi-designcode-qualityarchitecture
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Documento do Skill

SKILL.mdgolang-design-patterns/workflow
1. Identify the developer's goal (design, review, refactor).
2. Gather context on architecture preferences and existing code.
3. Propose relevant Go design patterns and idioms.
4. Evaluate the trade-offs of each pattern.
5. Recommend specific patterns with code examples.
6. Provide guidance for implementation and refactoring.

Telemetria de Agentes

Execuções
0
total
Taxa de Sucesso
0%
últimos 30d
Latência Média
0.0s
p50
Alucinação
0.0%
detecção
Tokens Entrada
0
avg 0/exec
Tokens Saída
0
avg 0/exec

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Árvore do Skill

Go Design Patterns & Idioms
golang-design-patterns
Fases Cognitivas6
1.SENSE
2.CONTEXTUALIZE
3.HYPOTHESIZE
4.EVALUATE
5.RECOMMEND
6.ACT
Triggers8
suggest Go design patternsrecommend idiomatic Go codeimprove Go API designreview Go code for design issuesapply Go best practicesrefactor Go code using patternsdesign a Go applicationchoose a Go architecture

Avaliar este Skill

Score Breakdown

⭐Avaliação Humana0%
🤖Sucesso de Agentes0%
🕐Atualidade100%
🔗Saúde de Dependências100%
🕸️Centralidade no Grafo0%
🛡️Segurança50%
CompositeScore = α·Humano + β·Agente + γ·Recência + δ·Deps + ε·Centralidade + ζ·Segurança

Instalação

$ synaptic mcp download golang-design-patterns
$ synaptic skills detail golang-design-patterns
$ synaptic skills live golang-design-patterns

Links

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