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Game Design Theory

porpluginagentmarketplace·pluginagentmarketplace· v1.0.0 · atualizado em 2026-04-10
84
Score

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game-designgame-mechanicsplayer-psychologygame-balancegame-developmentux-design
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Documento do Skill

SKILL.mdgame-design-theory/workflow
1. Define target audience and game goals.
2. Document the core game loop and unique selling points.
3. Analyze reference games for inspiration and best practices.
4. Design mechanics that serve the desired aesthetics.
5. Verify feedback loops for clarity and responsiveness.
6. Maintain balance spreadsheets for economic and mechanical aspects.
7. Schedule and conduct regular playtests.
8. Optimize reward timing and difficulty curve based on playtest results.

Telemetria de Agentes

Execuções
0
total
Taxa de Sucesso
0%
últimos 30d
Latência Média
0.0s
p50
Alucinação
0.0%
detecção
Tokens Entrada
0
avg 0/exec
Tokens Saída
0
avg 0/exec

Uso por Plataforma

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Árvore do Skill

Game Design Theory
game-design-theory
Fases Cognitivas7
1.SENSE
2.CONTEXTUALIZE
3.HYPOTHESIZE
4.EVALUATE
5.RECOMMEND
6.ACT
7.REFLECT
Triggers7
analyze game mechanicsdesign a game loopbalance game difficultyunderstand player motivation in gamestroubleshoot game design problemsapply MDA frameworkoptimize game engagement

Avaliar este Skill

Score Breakdown

⭐Avaliação Humana0%
🤖Sucesso de Agentes0%
🕐Atualidade100%
🔗Saúde de Dependências100%
🕸️Centralidade no Grafo0%
🛡️Segurança50%
CompositeScore = α·Humano + β·Agente + γ·Recência + δ·Deps + ε·Centralidade + ζ·Segurança

Instalação

$ synaptic mcp download game-design-theory
$ synaptic skills detail game-design-theory
$ synaptic skills live game-design-theory

Links

GitHub Repository