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Design Engineering

poremilkowalski·emilkowalski· v1.0.0 · atualizado em 2026-04-10
86
Score

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

ui-designux-designanimationfrontend-developmentdesign-engineeringcss-animationuser-interface
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Documento do Skill

SKILL.mdemil-design-eng/workflow
1. Identify the UI element or interaction to improve.
2. Determine the frequency of the interaction.
3. Define the purpose of the animation (if any).
4. Select the appropriate easing function and duration.
5. Configure transform-origin and other relevant properties.
6. Implement the animation using CSS transitions or spring animations.
7. Test the animation on real devices.
8. Review the changes for cohesion and responsiveness.

Telemetria de Agentes

Execuções
0
total
Taxa de Sucesso
0%
últimos 30d
Latência Média
0.0s
p50
Alucinação
0.0%
detecção
Tokens Entrada
0
avg 0/exec
Tokens Saída
0
avg 0/exec

Uso por Plataforma

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Árvore do Skill

Design Engineering
emil-design-eng
Fases Cognitivas7
1.SENSE
2.CONTEXTUALIZE
3.HYPOTHESIZE
4.EVALUATE
5.RECOMMEND
6.ACT
7.REFLECT
Triggers9
improve UI polishoptimize component designmake better animation decisionsenhance software feelapply Emil Kowalski's design philosophyreview UI code for polishanimate a UI elementchoose the right easing functionimprove perceived performance of UI

Avaliar este Skill

Score Breakdown

⭐Avaliação Humana0%
🤖Sucesso de Agentes0%
🕐Atualidade100%
🔗Saúde de Dependências100%
🕸️Centralidade no Grafo0%
🛡️Segurança50%
CompositeScore = α·Humano + β·Agente + γ·Recência + δ·Deps + ε·Centralidade + ζ·Segurança

Instalação

$ synaptic mcp download emil-design-eng
$ synaptic skills detail emil-design-eng
$ synaptic skills live emil-design-eng

Dependências

framer-motionradix-uibase-ui

Links

GitHub Repository